Files
freebsd/sys/kern/subr_taskqueue.c
T
Ian Lepore cfd053ead1 MFC r320901-r320902, r320996-r320997, r321002, r321048, r321400, r321743,
r321745

r320901:
Protect access to the AT realtime clock with its own mutex.

The mutex protecting access to the registered realtime clock should not be
overloaded to protect access to the atrtc hardware, which might not even be
the registered rtc. More importantly, the resettodr mutex needs to be
eliminated to remove locking/sleeping restrictions on clock drivers, and
that can't happen if MD code for amd64 depends on it. This change moves the
protection into what's really being protected: access to the atrtc date and
time registers.

This change also adds protection when the clock is accessed from
xentimer_settime(), which bypasses the resettodr locking.

Differential Revision:	https://reviews.freebsd.org/D11483

r320902:
Support multiple realtime clocks, and remove locking/sleeping restrictions
on clock drivers.

This tracks multiple concurrent realtime clock drivers in a list sorted by
clock resolution.  When system time changes (and periodically) the
clock_settime() methods of all registered clocks are invoked.

To initialize system time, each driver is tried in turn from best to worst
resolution, until one succesfully returns a valid time.

The code no longer holds a mutex while calling the clock_settime() and
clock_gettime() methods of the registered clocks. This allows clock drivers
to do whatever kind of locking or sleeping is necessary (this is especially
important for i2c clock chips since i2c drivers often need to sleep).

A new clock_register_flags() function allows the clock driver to pass
flags. The flags currently defined help support drivers that use their own
techniques to avoid roundoff errors (prevents the 4/5 rounding done by the
subr_rtc code). A driver which may need to wait for resources (such as bus
ownership) may pass a flag to indicate that it will obtain system time for
itself after waiting for resources; this is merely an optimization to avoid
the common code retrieving a timespec that will never get used.

Relnotes:	yes
Differential Revision:	https://reviews.freebsd.org/D11484

r320996:
Allow setting debug.clocktime as a tunable.  Print 64-bit time_t correctly
on 32-bit systems.

r320997:
Minor optimization: instead of converting between days and years using
loops that start in 1970, assume most conversions are going to be for recent
dates and use a precomputed number of days through the end of 2016.

r321002:
Revert r320997.  There are reports of it getting the wrong results, so
clearly my testing was insuffficent, and it's best to just revert it
until I get it straightened out.

r321048:
Minor optimization: instead of converting between days and years using loops
that start in 1970, assume most conversions are going to be for recent dates
and use a precomputed number of days through the end of 2016.

This is a do-over of r320997, hopefully this time with 100% more workiness.

The first attempt had an off-by-one error, but instead of just adding
another mysterious +1 adjustment, this rearranges the relationship between
recent_base_year and recent_base_days so that the latter is the number of
days that occurred before the start of the associated year (instead of the
count thru the end of that year).  This makes the recent_base stuff work
more like the original loop logic that didn't need any +1 adjustments.

r321400:
Add common code to support realtime clocks that store year without century.

Most realtime clocks store the year as 2 BCD digits.  Some add a century bit
to extend the range another hundred years.  Every clock driver has its own
code to determine the century and pass a full year value to clock_ct_to_ts().
Now clock drivers can just convert BCD to bin and store the result in the
clocktime struct and let the common code figure out the century.  Clocks
with a century bit can just add 100 to year if the century bit is on.

r321743:
Add taskqueue_enqueue_timeout_sbt(), because sometimes you want more control
over the scheduling precision than 'ticks' can offer, and because sometimes
you're already working with sbintime_t units and it's dumb to convert them
to ticks just so they can get converted back to sbintime_t under the hood.

r321745:
Add clock_schedule(), a feature that allows realtime clock drivers to
request that their clock_settime() methods be called at a given offset
from top-of-second.  This adds a timeout_task to the rtc_instance so that
each clock can be separately added to taskqueue_thread with the scheduling
it prefers, instead of looping through all the clocks at once with a
single task on taskqueue_thread.  If a driver doesn't call clock_schedule()
the default is the old behavior: clock_settime() is queued immediately.
2017-09-11 17:32:26 +00:00

840 lines
20 KiB
C

/*-
* Copyright (c) 2000 Doug Rabson
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/bus.h>
#include <sys/cpuset.h>
#include <sys/interrupt.h>
#include <sys/kernel.h>
#include <sys/kthread.h>
#include <sys/libkern.h>
#include <sys/limits.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/taskqueue.h>
#include <sys/unistd.h>
#include <machine/stdarg.h>
static MALLOC_DEFINE(M_TASKQUEUE, "taskqueue", "Task Queues");
static void *taskqueue_giant_ih;
static void *taskqueue_ih;
static void taskqueue_fast_enqueue(void *);
static void taskqueue_swi_enqueue(void *);
static void taskqueue_swi_giant_enqueue(void *);
struct taskqueue_busy {
struct task *tb_running;
TAILQ_ENTRY(taskqueue_busy) tb_link;
};
struct task * const TB_DRAIN_WAITER = (struct task *)0x1;
struct taskqueue {
STAILQ_HEAD(, task) tq_queue;
taskqueue_enqueue_fn tq_enqueue;
void *tq_context;
char *tq_name;
TAILQ_HEAD(, taskqueue_busy) tq_active;
struct mtx tq_mutex;
struct thread **tq_threads;
int tq_tcount;
int tq_spin;
int tq_flags;
int tq_callouts;
taskqueue_callback_fn tq_callbacks[TASKQUEUE_NUM_CALLBACKS];
void *tq_cb_contexts[TASKQUEUE_NUM_CALLBACKS];
};
#define TQ_FLAGS_ACTIVE (1 << 0)
#define TQ_FLAGS_BLOCKED (1 << 1)
#define TQ_FLAGS_UNLOCKED_ENQUEUE (1 << 2)
#define DT_CALLOUT_ARMED (1 << 0)
#define DT_DRAIN_IN_PROGRESS (1 << 1)
#define TQ_LOCK(tq) \
do { \
if ((tq)->tq_spin) \
mtx_lock_spin(&(tq)->tq_mutex); \
else \
mtx_lock(&(tq)->tq_mutex); \
} while (0)
#define TQ_ASSERT_LOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_OWNED)
#define TQ_UNLOCK(tq) \
do { \
if ((tq)->tq_spin) \
mtx_unlock_spin(&(tq)->tq_mutex); \
else \
mtx_unlock(&(tq)->tq_mutex); \
} while (0)
#define TQ_ASSERT_UNLOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_NOTOWNED)
void
_timeout_task_init(struct taskqueue *queue, struct timeout_task *timeout_task,
int priority, task_fn_t func, void *context)
{
TASK_INIT(&timeout_task->t, priority, func, context);
callout_init_mtx(&timeout_task->c, &queue->tq_mutex,
CALLOUT_RETURNUNLOCKED);
timeout_task->q = queue;
timeout_task->f = 0;
}
static __inline int
TQ_SLEEP(struct taskqueue *tq, void *p, struct mtx *m, int pri, const char *wm,
int t)
{
if (tq->tq_spin)
return (msleep_spin(p, m, wm, t));
return (msleep(p, m, pri, wm, t));
}
static struct taskqueue *
_taskqueue_create(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context,
int mtxflags, const char *mtxname __unused)
{
struct taskqueue *queue;
char *tq_name;
tq_name = malloc(TASKQUEUE_NAMELEN, M_TASKQUEUE, mflags | M_ZERO);
if (tq_name == NULL)
return (NULL);
queue = malloc(sizeof(struct taskqueue), M_TASKQUEUE, mflags | M_ZERO);
if (queue == NULL) {
free(tq_name, M_TASKQUEUE);
return (NULL);
}
snprintf(tq_name, TASKQUEUE_NAMELEN, "%s", (name) ? name : "taskqueue");
STAILQ_INIT(&queue->tq_queue);
TAILQ_INIT(&queue->tq_active);
queue->tq_enqueue = enqueue;
queue->tq_context = context;
queue->tq_name = tq_name;
queue->tq_spin = (mtxflags & MTX_SPIN) != 0;
queue->tq_flags |= TQ_FLAGS_ACTIVE;
if (enqueue == taskqueue_fast_enqueue ||
enqueue == taskqueue_swi_enqueue ||
enqueue == taskqueue_swi_giant_enqueue ||
enqueue == taskqueue_thread_enqueue)
queue->tq_flags |= TQ_FLAGS_UNLOCKED_ENQUEUE;
mtx_init(&queue->tq_mutex, tq_name, NULL, mtxflags);
return (queue);
}
struct taskqueue *
taskqueue_create(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context)
{
return _taskqueue_create(name, mflags, enqueue, context,
MTX_DEF, name);
}
void
taskqueue_set_callback(struct taskqueue *queue,
enum taskqueue_callback_type cb_type, taskqueue_callback_fn callback,
void *context)
{
KASSERT(((cb_type >= TASKQUEUE_CALLBACK_TYPE_MIN) &&
(cb_type <= TASKQUEUE_CALLBACK_TYPE_MAX)),
("Callback type %d not valid, must be %d-%d", cb_type,
TASKQUEUE_CALLBACK_TYPE_MIN, TASKQUEUE_CALLBACK_TYPE_MAX));
KASSERT((queue->tq_callbacks[cb_type] == NULL),
("Re-initialization of taskqueue callback?"));
queue->tq_callbacks[cb_type] = callback;
queue->tq_cb_contexts[cb_type] = context;
}
/*
* Signal a taskqueue thread to terminate.
*/
static void
taskqueue_terminate(struct thread **pp, struct taskqueue *tq)
{
while (tq->tq_tcount > 0 || tq->tq_callouts > 0) {
wakeup(tq);
TQ_SLEEP(tq, pp, &tq->tq_mutex, PWAIT, "taskqueue_destroy", 0);
}
}
void
taskqueue_free(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags &= ~TQ_FLAGS_ACTIVE;
taskqueue_terminate(queue->tq_threads, queue);
KASSERT(TAILQ_EMPTY(&queue->tq_active), ("Tasks still running?"));
KASSERT(queue->tq_callouts == 0, ("Armed timeout tasks"));
mtx_destroy(&queue->tq_mutex);
free(queue->tq_threads, M_TASKQUEUE);
free(queue->tq_name, M_TASKQUEUE);
free(queue, M_TASKQUEUE);
}
static int
taskqueue_enqueue_locked(struct taskqueue *queue, struct task *task)
{
struct task *ins;
struct task *prev;
KASSERT(task->ta_func != NULL, ("enqueueing task with NULL func"));
/*
* Count multiple enqueues.
*/
if (task->ta_pending) {
if (task->ta_pending < USHRT_MAX)
task->ta_pending++;
TQ_UNLOCK(queue);
return (0);
}
/*
* Optimise the case when all tasks have the same priority.
*/
prev = STAILQ_LAST(&queue->tq_queue, task, ta_link);
if (!prev || prev->ta_priority >= task->ta_priority) {
STAILQ_INSERT_TAIL(&queue->tq_queue, task, ta_link);
} else {
prev = NULL;
for (ins = STAILQ_FIRST(&queue->tq_queue); ins;
prev = ins, ins = STAILQ_NEXT(ins, ta_link))
if (ins->ta_priority < task->ta_priority)
break;
if (prev)
STAILQ_INSERT_AFTER(&queue->tq_queue, prev, task, ta_link);
else
STAILQ_INSERT_HEAD(&queue->tq_queue, task, ta_link);
}
task->ta_pending = 1;
if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) != 0)
TQ_UNLOCK(queue);
if ((queue->tq_flags & TQ_FLAGS_BLOCKED) == 0)
queue->tq_enqueue(queue->tq_context);
if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) == 0)
TQ_UNLOCK(queue);
/* Return with lock released. */
return (0);
}
int
taskqueue_enqueue(struct taskqueue *queue, struct task *task)
{
int res;
TQ_LOCK(queue);
res = taskqueue_enqueue_locked(queue, task);
/* The lock is released inside. */
return (res);
}
static void
taskqueue_timeout_func(void *arg)
{
struct taskqueue *queue;
struct timeout_task *timeout_task;
timeout_task = arg;
queue = timeout_task->q;
KASSERT((timeout_task->f & DT_CALLOUT_ARMED) != 0, ("Stray timeout"));
timeout_task->f &= ~DT_CALLOUT_ARMED;
queue->tq_callouts--;
taskqueue_enqueue_locked(timeout_task->q, &timeout_task->t);
/* The lock is released inside. */
}
int
taskqueue_enqueue_timeout_sbt(struct taskqueue *queue,
struct timeout_task *timeout_task, sbintime_t sbt, sbintime_t pr, int flags)
{
int res;
TQ_LOCK(queue);
KASSERT(timeout_task->q == NULL || timeout_task->q == queue,
("Migrated queue"));
KASSERT(!queue->tq_spin, ("Timeout for spin-queue"));
timeout_task->q = queue;
res = timeout_task->t.ta_pending;
if (timeout_task->f & DT_DRAIN_IN_PROGRESS) {
/* Do nothing */
TQ_UNLOCK(queue);
res = -1;
} else if (sbt == 0) {
taskqueue_enqueue_locked(queue, &timeout_task->t);
/* The lock is released inside. */
} else {
if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) {
res++;
} else {
queue->tq_callouts++;
timeout_task->f |= DT_CALLOUT_ARMED;
if (sbt < 0)
sbt = -sbt; /* Ignore overflow. */
}
if (sbt > 0) {
callout_reset_sbt(&timeout_task->c, sbt, pr,
taskqueue_timeout_func, timeout_task, flags);
}
TQ_UNLOCK(queue);
}
return (res);
}
int
taskqueue_enqueue_timeout(struct taskqueue *queue,
struct timeout_task *ttask, int ticks)
{
return (taskqueue_enqueue_timeout_sbt(queue, ttask, ticks * tick_sbt,
0, 0));
}
static void
taskqueue_task_nop_fn(void *context, int pending)
{
}
/*
* Block until all currently queued tasks in this taskqueue
* have begun execution. Tasks queued during execution of
* this function are ignored.
*/
static void
taskqueue_drain_tq_queue(struct taskqueue *queue)
{
struct task t_barrier;
if (STAILQ_EMPTY(&queue->tq_queue))
return;
/*
* Enqueue our barrier after all current tasks, but with
* the highest priority so that newly queued tasks cannot
* pass it. Because of the high priority, we can not use
* taskqueue_enqueue_locked directly (which drops the lock
* anyway) so just insert it at tail while we have the
* queue lock.
*/
TASK_INIT(&t_barrier, USHRT_MAX, taskqueue_task_nop_fn, &t_barrier);
STAILQ_INSERT_TAIL(&queue->tq_queue, &t_barrier, ta_link);
t_barrier.ta_pending = 1;
/*
* Once the barrier has executed, all previously queued tasks
* have completed or are currently executing.
*/
while (t_barrier.ta_pending != 0)
TQ_SLEEP(queue, &t_barrier, &queue->tq_mutex, PWAIT, "-", 0);
}
/*
* Block until all currently executing tasks for this taskqueue
* complete. Tasks that begin execution during the execution
* of this function are ignored.
*/
static void
taskqueue_drain_tq_active(struct taskqueue *queue)
{
struct taskqueue_busy tb_marker, *tb_first;
if (TAILQ_EMPTY(&queue->tq_active))
return;
/* Block taskq_terminate().*/
queue->tq_callouts++;
/*
* Wait for all currently executing taskqueue threads
* to go idle.
*/
tb_marker.tb_running = TB_DRAIN_WAITER;
TAILQ_INSERT_TAIL(&queue->tq_active, &tb_marker, tb_link);
while (TAILQ_FIRST(&queue->tq_active) != &tb_marker)
TQ_SLEEP(queue, &tb_marker, &queue->tq_mutex, PWAIT, "-", 0);
TAILQ_REMOVE(&queue->tq_active, &tb_marker, tb_link);
/*
* Wakeup any other drain waiter that happened to queue up
* without any intervening active thread.
*/
tb_first = TAILQ_FIRST(&queue->tq_active);
if (tb_first != NULL && tb_first->tb_running == TB_DRAIN_WAITER)
wakeup(tb_first);
/* Release taskqueue_terminate(). */
queue->tq_callouts--;
if ((queue->tq_flags & TQ_FLAGS_ACTIVE) == 0)
wakeup_one(queue->tq_threads);
}
void
taskqueue_block(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags |= TQ_FLAGS_BLOCKED;
TQ_UNLOCK(queue);
}
void
taskqueue_unblock(struct taskqueue *queue)
{
TQ_LOCK(queue);
queue->tq_flags &= ~TQ_FLAGS_BLOCKED;
if (!STAILQ_EMPTY(&queue->tq_queue))
queue->tq_enqueue(queue->tq_context);
TQ_UNLOCK(queue);
}
static void
taskqueue_run_locked(struct taskqueue *queue)
{
struct taskqueue_busy tb;
struct taskqueue_busy *tb_first;
struct task *task;
int pending;
KASSERT(queue != NULL, ("tq is NULL"));
TQ_ASSERT_LOCKED(queue);
tb.tb_running = NULL;
while (STAILQ_FIRST(&queue->tq_queue)) {
TAILQ_INSERT_TAIL(&queue->tq_active, &tb, tb_link);
/*
* Carefully remove the first task from the queue and
* zero its pending count.
*/
task = STAILQ_FIRST(&queue->tq_queue);
KASSERT(task != NULL, ("task is NULL"));
STAILQ_REMOVE_HEAD(&queue->tq_queue, ta_link);
pending = task->ta_pending;
task->ta_pending = 0;
tb.tb_running = task;
TQ_UNLOCK(queue);
KASSERT(task->ta_func != NULL, ("task->ta_func is NULL"));
task->ta_func(task->ta_context, pending);
TQ_LOCK(queue);
tb.tb_running = NULL;
wakeup(task);
TAILQ_REMOVE(&queue->tq_active, &tb, tb_link);
tb_first = TAILQ_FIRST(&queue->tq_active);
if (tb_first != NULL &&
tb_first->tb_running == TB_DRAIN_WAITER)
wakeup(tb_first);
}
}
void
taskqueue_run(struct taskqueue *queue)
{
TQ_LOCK(queue);
taskqueue_run_locked(queue);
TQ_UNLOCK(queue);
}
static int
task_is_running(struct taskqueue *queue, struct task *task)
{
struct taskqueue_busy *tb;
TQ_ASSERT_LOCKED(queue);
TAILQ_FOREACH(tb, &queue->tq_active, tb_link) {
if (tb->tb_running == task)
return (1);
}
return (0);
}
/*
* Only use this function in single threaded contexts. It returns
* non-zero if the given task is either pending or running. Else the
* task is idle and can be queued again or freed.
*/
int
taskqueue_poll_is_busy(struct taskqueue *queue, struct task *task)
{
int retval;
TQ_LOCK(queue);
retval = task->ta_pending > 0 || task_is_running(queue, task);
TQ_UNLOCK(queue);
return (retval);
}
static int
taskqueue_cancel_locked(struct taskqueue *queue, struct task *task,
u_int *pendp)
{
if (task->ta_pending > 0)
STAILQ_REMOVE(&queue->tq_queue, task, task, ta_link);
if (pendp != NULL)
*pendp = task->ta_pending;
task->ta_pending = 0;
return (task_is_running(queue, task) ? EBUSY : 0);
}
int
taskqueue_cancel(struct taskqueue *queue, struct task *task, u_int *pendp)
{
int error;
TQ_LOCK(queue);
error = taskqueue_cancel_locked(queue, task, pendp);
TQ_UNLOCK(queue);
return (error);
}
int
taskqueue_cancel_timeout(struct taskqueue *queue,
struct timeout_task *timeout_task, u_int *pendp)
{
u_int pending, pending1;
int error;
TQ_LOCK(queue);
pending = !!(callout_stop(&timeout_task->c) > 0);
error = taskqueue_cancel_locked(queue, &timeout_task->t, &pending1);
if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) {
timeout_task->f &= ~DT_CALLOUT_ARMED;
queue->tq_callouts--;
}
TQ_UNLOCK(queue);
if (pendp != NULL)
*pendp = pending + pending1;
return (error);
}
void
taskqueue_drain(struct taskqueue *queue, struct task *task)
{
if (!queue->tq_spin)
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__);
TQ_LOCK(queue);
while (task->ta_pending != 0 || task_is_running(queue, task))
TQ_SLEEP(queue, task, &queue->tq_mutex, PWAIT, "-", 0);
TQ_UNLOCK(queue);
}
void
taskqueue_drain_all(struct taskqueue *queue)
{
if (!queue->tq_spin)
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__);
TQ_LOCK(queue);
taskqueue_drain_tq_queue(queue);
taskqueue_drain_tq_active(queue);
TQ_UNLOCK(queue);
}
void
taskqueue_drain_timeout(struct taskqueue *queue,
struct timeout_task *timeout_task)
{
/*
* Set flag to prevent timer from re-starting during drain:
*/
TQ_LOCK(queue);
KASSERT((timeout_task->f & DT_DRAIN_IN_PROGRESS) == 0,
("Drain already in progress"));
timeout_task->f |= DT_DRAIN_IN_PROGRESS;
TQ_UNLOCK(queue);
callout_drain(&timeout_task->c);
taskqueue_drain(queue, &timeout_task->t);
/*
* Clear flag to allow timer to re-start:
*/
TQ_LOCK(queue);
timeout_task->f &= ~DT_DRAIN_IN_PROGRESS;
TQ_UNLOCK(queue);
}
static void
taskqueue_swi_enqueue(void *context)
{
swi_sched(taskqueue_ih, 0);
}
static void
taskqueue_swi_run(void *dummy)
{
taskqueue_run(taskqueue_swi);
}
static void
taskqueue_swi_giant_enqueue(void *context)
{
swi_sched(taskqueue_giant_ih, 0);
}
static void
taskqueue_swi_giant_run(void *dummy)
{
taskqueue_run(taskqueue_swi_giant);
}
static int
_taskqueue_start_threads(struct taskqueue **tqp, int count, int pri,
cpuset_t *mask, const char *name, va_list ap)
{
char ktname[MAXCOMLEN + 1];
struct thread *td;
struct taskqueue *tq;
int i, error;
if (count <= 0)
return (EINVAL);
vsnprintf(ktname, sizeof(ktname), name, ap);
tq = *tqp;
tq->tq_threads = malloc(sizeof(struct thread *) * count, M_TASKQUEUE,
M_NOWAIT | M_ZERO);
if (tq->tq_threads == NULL) {
printf("%s: no memory for %s threads\n", __func__, ktname);
return (ENOMEM);
}
for (i = 0; i < count; i++) {
if (count == 1)
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
&tq->tq_threads[i], RFSTOPPED, 0, "%s", ktname);
else
error = kthread_add(taskqueue_thread_loop, tqp, NULL,
&tq->tq_threads[i], RFSTOPPED, 0,
"%s_%d", ktname, i);
if (error) {
/* should be ok to continue, taskqueue_free will dtrt */
printf("%s: kthread_add(%s): error %d", __func__,
ktname, error);
tq->tq_threads[i] = NULL; /* paranoid */
} else
tq->tq_tcount++;
}
for (i = 0; i < count; i++) {
if (tq->tq_threads[i] == NULL)
continue;
td = tq->tq_threads[i];
if (mask) {
error = cpuset_setthread(td->td_tid, mask);
/*
* Failing to pin is rarely an actual fatal error;
* it'll just affect performance.
*/
if (error)
printf("%s: curthread=%llu: can't pin; "
"error=%d\n",
__func__,
(unsigned long long) td->td_tid,
error);
}
thread_lock(td);
sched_prio(td, pri);
sched_add(td, SRQ_BORING);
thread_unlock(td);
}
return (0);
}
int
taskqueue_start_threads(struct taskqueue **tqp, int count, int pri,
const char *name, ...)
{
va_list ap;
int error;
va_start(ap, name);
error = _taskqueue_start_threads(tqp, count, pri, NULL, name, ap);
va_end(ap);
return (error);
}
int
taskqueue_start_threads_cpuset(struct taskqueue **tqp, int count, int pri,
cpuset_t *mask, const char *name, ...)
{
va_list ap;
int error;
va_start(ap, name);
error = _taskqueue_start_threads(tqp, count, pri, mask, name, ap);
va_end(ap);
return (error);
}
static inline void
taskqueue_run_callback(struct taskqueue *tq,
enum taskqueue_callback_type cb_type)
{
taskqueue_callback_fn tq_callback;
TQ_ASSERT_UNLOCKED(tq);
tq_callback = tq->tq_callbacks[cb_type];
if (tq_callback != NULL)
tq_callback(tq->tq_cb_contexts[cb_type]);
}
void
taskqueue_thread_loop(void *arg)
{
struct taskqueue **tqp, *tq;
tqp = arg;
tq = *tqp;
taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_INIT);
TQ_LOCK(tq);
while ((tq->tq_flags & TQ_FLAGS_ACTIVE) != 0) {
/* XXX ? */
taskqueue_run_locked(tq);
/*
* Because taskqueue_run() can drop tq_mutex, we need to
* check if the TQ_FLAGS_ACTIVE flag wasn't removed in the
* meantime, which means we missed a wakeup.
*/
if ((tq->tq_flags & TQ_FLAGS_ACTIVE) == 0)
break;
TQ_SLEEP(tq, tq, &tq->tq_mutex, 0, "-", 0);
}
taskqueue_run_locked(tq);
/*
* This thread is on its way out, so just drop the lock temporarily
* in order to call the shutdown callback. This allows the callback
* to look at the taskqueue, even just before it dies.
*/
TQ_UNLOCK(tq);
taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_SHUTDOWN);
TQ_LOCK(tq);
/* rendezvous with thread that asked us to terminate */
tq->tq_tcount--;
wakeup_one(tq->tq_threads);
TQ_UNLOCK(tq);
kthread_exit();
}
void
taskqueue_thread_enqueue(void *context)
{
struct taskqueue **tqp, *tq;
tqp = context;
tq = *tqp;
wakeup_one(tq);
}
TASKQUEUE_DEFINE(swi, taskqueue_swi_enqueue, NULL,
swi_add(NULL, "task queue", taskqueue_swi_run, NULL, SWI_TQ,
INTR_MPSAFE, &taskqueue_ih));
TASKQUEUE_DEFINE(swi_giant, taskqueue_swi_giant_enqueue, NULL,
swi_add(NULL, "Giant taskq", taskqueue_swi_giant_run,
NULL, SWI_TQ_GIANT, 0, &taskqueue_giant_ih));
TASKQUEUE_DEFINE_THREAD(thread);
struct taskqueue *
taskqueue_create_fast(const char *name, int mflags,
taskqueue_enqueue_fn enqueue, void *context)
{
return _taskqueue_create(name, mflags, enqueue, context,
MTX_SPIN, "fast_taskqueue");
}
static void *taskqueue_fast_ih;
static void
taskqueue_fast_enqueue(void *context)
{
swi_sched(taskqueue_fast_ih, 0);
}
static void
taskqueue_fast_run(void *dummy)
{
taskqueue_run(taskqueue_fast);
}
TASKQUEUE_FAST_DEFINE(fast, taskqueue_fast_enqueue, NULL,
swi_add(NULL, "fast taskq", taskqueue_fast_run, NULL,
SWI_TQ_FAST, INTR_MPSAFE, &taskqueue_fast_ih));
int
taskqueue_member(struct taskqueue *queue, struct thread *td)
{
int i, j, ret = 0;
for (i = 0, j = 0; ; i++) {
if (queue->tq_threads[i] == NULL)
continue;
if (queue->tq_threads[i] == td) {
ret = 1;
break;
}
if (++j >= queue->tq_tcount)
break;
}
return (ret);
}