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MFC r309142 (by emaste): Add WITH_LLD_AS_LD build knob If set it installs LLD as /usr/bin/ld. LLD (as of version 3.9) is not capable of linking the world and kernel, but can self-host and link many substantial applications. GNU ld continues to be used for the world and kernel build, regardless of how this knob is set. It is on by default for arm64, and off for all other CPU architectures. Sponsored by: The FreeBSD Foundation MFC r310840: Reapply 310775, now it also builds correctly if lldb is disabled: Move llvm-objdump from CLANG_EXTRAS to installed by default We currently install three tools from binutils 2.17.50: as, ld, and objdump. Work is underway to migrate to a permissively-licensed tool-chain, with one goal being the retirement of binutils 2.17.50. LLVM's llvm-objdump is intended to be compatible with GNU objdump although it is currently missing some options and may have formatting differences. Enable it by default for testing and further investigation. It may later be changed to install as /usr/bin/objdump, it becomes a fully viable replacement. Reviewed by: emaste Differential Revision: https://reviews.freebsd.org/D8879 MFC r312855 (by emaste): Rename LLD_AS_LD to LLD_IS_LD, for consistency with CLANG_IS_CC Reported by: Dan McGregor <dan.mcgregor usask.ca> MFC r313559 | glebius | 2017-02-10 18:34:48 +0100 (Fri, 10 Feb 2017) | 5 lines Don't check struct rtentry on FreeBSD, it is an internal kernel structure. On other systems it may be API structure for SIOCADDRT/SIOCDELRT. Reviewed by: emaste, dim MFC r314152 (by jkim): Remove an assembler flag, which is redundant since r309124. The upstream took care of it by introducing a macro NO_EXEC_STACK_DIRECTIVE. http://llvm.org/viewvc/llvm-project?rev=273500&view=rev Reviewed by: dim MFC r314564: Upgrade our copies of clang, llvm, lld, lldb, compiler-rt and libc++ to 4.0.0 (branches/release_40 296509). The release will follow soon. Please note that from 3.5.0 onwards, clang, llvm and lldb require C++11 support to build; see UPDATING for more information. Also note that as of 4.0.0, lld should be able to link the base system on amd64 and aarch64. See the WITH_LLD_IS_LLD setting in src.conf(5). Though please be aware that this is work in progress. Release notes for llvm, clang and lld will be available here: <http://releases.llvm.org/4.0.0/docs/ReleaseNotes.html> <http://releases.llvm.org/4.0.0/tools/clang/docs/ReleaseNotes.html> <http://releases.llvm.org/4.0.0/tools/lld/docs/ReleaseNotes.html> Thanks to Ed Maste, Jan Beich, Antoine Brodin and Eric Fiselier for their help. Relnotes: yes Exp-run: antoine PR: 215969, 216008 MFC r314708: For now, revert r287232 from upstream llvm trunk (by Daniil Fukalov): [SCEV] limit recursion depth of CompareSCEVComplexity Summary: CompareSCEVComplexity goes too deep (50+ on a quite a big unrolled loop) and runs almost infinite time. Added cache of "equal" SCEV pairs to earlier cutoff of further estimation. Recursion depth limit was also introduced as a parameter. Reviewers: sanjoy Subscribers: mzolotukhin, tstellarAMD, llvm-commits Differential Revision: https://reviews.llvm.org/D26389 This commit is the cause of excessive compile times on skein_block.c (and possibly other files) during kernel builds on amd64. We never saw the problematic behavior described in this upstream commit, so for now it is better to revert it. An upstream bug has been filed here: https://bugs.llvm.org/show_bug.cgi?id=32142 Reported by: mjg MFC r314795: Reapply r287232 from upstream llvm trunk (by Daniil Fukalov): [SCEV] limit recursion depth of CompareSCEVComplexity Summary: CompareSCEVComplexity goes too deep (50+ on a quite a big unrolled loop) and runs almost infinite time. Added cache of "equal" SCEV pairs to earlier cutoff of further estimation. Recursion depth limit was also introduced as a parameter. Reviewers: sanjoy Subscribers: mzolotukhin, tstellarAMD, llvm-commits Differential Revision: https://reviews.llvm.org/D26389 Pull in r296992 from upstream llvm trunk (by Sanjoy Das): [SCEV] Decrease the recursion threshold for CompareValueComplexity Fixes PR32142. r287232 accidentally increased the recursion threshold for CompareValueComplexity from 2 to 32. This change reverses that change by introducing a separate flag for CompareValueComplexity's threshold. The latter revision fixes the excessive compile times for skein_block.c. MFC r314907 | mmel | 2017-03-08 12:40:27 +0100 (Wed, 08 Mar 2017) | 7 lines Unbreak ARMv6 world. The new compiler_rt library imported with clang 4.0.0 have several fatal issues (non-functional __udivsi3 for example) with ARM specific instrict functions. As temporary workaround, until upstream solve these problems, disable all thumb[1][2] related feature. MFC r315016: Update clang, llvm, lld, lldb, compiler-rt and libc++ to 4.0.0 release. We were already very close to the last release candidate, so this is a pretty minor update. Relnotes: yes MFC r316005: Revert r314907, and pull in r298713 from upstream compiler-rt trunk (by Weiming Zhao): builtins: Select correct code fragments when compiling for Thumb1/Thum2/ARM ISA. Summary: Value of __ARM_ARCH_ISA_THUMB isn't based on the actual compilation mode (-mthumb, -marm), it reflect's capability of given CPU. Due to this: - use __tbumb__ and __thumb2__ insteand of __ARM_ARCH_ISA_THUMB - use '.thumb' directive consistently in all affected files - decorate all thumb functions using DEFINE_COMPILERRT_THUMB_FUNCTION() --------- Note: This patch doesn't fix broken Thumb1 variant of __udivsi3 ! Reviewers: weimingz, rengolin, compnerd Subscribers: aemerson, dim Differential Revision: https://reviews.llvm.org/D30938 Discussed with: mmel
992 lines
34 KiB
C++
992 lines
34 KiB
C++
//===- DFAPacketizerEmitter.cpp - Packetization DFA for a VLIW machine ----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This class parses the Schedule.td file and produces an API that can be used
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// to reason about whether an instruction can be added to a packet on a VLIW
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// architecture. The class internally generates a deterministic finite
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// automaton (DFA) that models all possible mappings of machine instructions
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// to functional units as instructions are added to a packet.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "dfa-emitter"
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#include "CodeGenTarget.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/TableGen/Record.h"
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#include "llvm/TableGen/TableGenBackend.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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#include <cstdint>
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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using namespace llvm;
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// --------------------------------------------------------------------
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// Definitions shared between DFAPacketizer.cpp and DFAPacketizerEmitter.cpp
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// DFA_MAX_RESTERMS * DFA_MAX_RESOURCES must fit within sizeof DFAInput.
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// This is verified in DFAPacketizer.cpp:DFAPacketizer::DFAPacketizer.
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//
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// e.g. terms x resource bit combinations that fit in uint32_t:
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// 4 terms x 8 bits = 32 bits
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// 3 terms x 10 bits = 30 bits
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// 2 terms x 16 bits = 32 bits
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//
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// e.g. terms x resource bit combinations that fit in uint64_t:
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// 8 terms x 8 bits = 64 bits
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// 7 terms x 9 bits = 63 bits
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// 6 terms x 10 bits = 60 bits
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// 5 terms x 12 bits = 60 bits
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// 4 terms x 16 bits = 64 bits <--- current
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// 3 terms x 21 bits = 63 bits
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// 2 terms x 32 bits = 64 bits
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//
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#define DFA_MAX_RESTERMS 4 // The max # of AND'ed resource terms.
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#define DFA_MAX_RESOURCES 16 // The max # of resource bits in one term.
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typedef uint64_t DFAInput;
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typedef int64_t DFAStateInput;
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#define DFA_TBLTYPE "int64_t" // For generating DFAStateInputTable.
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namespace {
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DFAInput addDFAFuncUnits(DFAInput Inp, unsigned FuncUnits) {
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return (Inp << DFA_MAX_RESOURCES) | FuncUnits;
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}
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/// Return the DFAInput for an instruction class input vector.
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/// This function is used in both DFAPacketizer.cpp and in
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/// DFAPacketizerEmitter.cpp.
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DFAInput getDFAInsnInput(const std::vector<unsigned> &InsnClass) {
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DFAInput InsnInput = 0;
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assert((InsnClass.size() <= DFA_MAX_RESTERMS) &&
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"Exceeded maximum number of DFA terms");
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for (auto U : InsnClass)
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InsnInput = addDFAFuncUnits(InsnInput, U);
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return InsnInput;
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}
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} // end anonymous namespace
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// --------------------------------------------------------------------
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#ifndef NDEBUG
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// To enable debugging, run llvm-tblgen with: "-debug-only dfa-emitter".
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//
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// dbgsInsnClass - When debugging, print instruction class stages.
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//
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void dbgsInsnClass(const std::vector<unsigned> &InsnClass);
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//
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// dbgsStateInfo - When debugging, print the set of state info.
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//
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void dbgsStateInfo(const std::set<unsigned> &stateInfo);
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//
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// dbgsIndent - When debugging, indent by the specified amount.
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//
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void dbgsIndent(unsigned indent);
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#endif
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//
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// class DFAPacketizerEmitter: class that generates and prints out the DFA
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// for resource tracking.
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//
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namespace {
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class DFAPacketizerEmitter {
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private:
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std::string TargetName;
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//
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// allInsnClasses is the set of all possible resources consumed by an
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// InstrStage.
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//
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std::vector<std::vector<unsigned>> allInsnClasses;
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RecordKeeper &Records;
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public:
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DFAPacketizerEmitter(RecordKeeper &R);
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//
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// collectAllFuncUnits - Construct a map of function unit names to bits.
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//
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int collectAllFuncUnits(std::vector<Record*> &ProcItinList,
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std::map<std::string, unsigned> &FUNameToBitsMap,
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int &maxResources,
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raw_ostream &OS);
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//
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// collectAllComboFuncs - Construct a map from a combo function unit bit to
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// the bits of all included functional units.
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//
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int collectAllComboFuncs(std::vector<Record*> &ComboFuncList,
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std::map<std::string, unsigned> &FUNameToBitsMap,
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std::map<unsigned, unsigned> &ComboBitToBitsMap,
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raw_ostream &OS);
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//
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// collectOneInsnClass - Populate allInsnClasses with one instruction class.
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//
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int collectOneInsnClass(const std::string &ProcName,
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std::vector<Record*> &ProcItinList,
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std::map<std::string, unsigned> &FUNameToBitsMap,
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Record *ItinData,
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raw_ostream &OS);
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//
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// collectAllInsnClasses - Populate allInsnClasses which is a set of units
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// used in each stage.
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//
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int collectAllInsnClasses(const std::string &ProcName,
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std::vector<Record*> &ProcItinList,
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std::map<std::string, unsigned> &FUNameToBitsMap,
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std::vector<Record*> &ItinDataList,
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int &maxStages,
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raw_ostream &OS);
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void run(raw_ostream &OS);
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};
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//
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// State represents the usage of machine resources if the packet contains
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// a set of instruction classes.
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//
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// Specifically, currentState is a set of bit-masks.
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// The nth bit in a bit-mask indicates whether the nth resource is being used
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// by this state. The set of bit-masks in a state represent the different
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// possible outcomes of transitioning to this state.
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// For example: consider a two resource architecture: resource L and resource M
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// with three instruction classes: L, M, and L_or_M.
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// From the initial state (currentState = 0x00), if we add instruction class
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// L_or_M we will transition to a state with currentState = [0x01, 0x10]. This
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// represents the possible resource states that can result from adding a L_or_M
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// instruction
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//
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// Another way of thinking about this transition is we are mapping a NDFA with
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// two states [0x01] and [0x10] into a DFA with a single state [0x01, 0x10].
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//
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// A State instance also contains a collection of transitions from that state:
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// a map from inputs to new states.
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//
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class State {
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public:
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static int currentStateNum;
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// stateNum is the only member used for equality/ordering, all other members
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// can be mutated even in const State objects.
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const int stateNum;
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mutable bool isInitial;
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mutable std::set<unsigned> stateInfo;
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typedef std::map<std::vector<unsigned>, const State *> TransitionMap;
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mutable TransitionMap Transitions;
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State();
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bool operator<(const State &s) const {
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return stateNum < s.stateNum;
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}
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//
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// canMaybeAddInsnClass - Quickly verifies if an instruction of type InsnClass
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// may be a valid transition from this state i.e., can an instruction of type
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// InsnClass be added to the packet represented by this state.
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//
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// Note that for multiple stages, this quick check does not take into account
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// any possible resource competition between the stages themselves. That is
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// enforced in AddInsnClassStages which checks the cross product of all
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// stages for resource availability (which is a more involved check).
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//
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bool canMaybeAddInsnClass(std::vector<unsigned> &InsnClass,
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std::map<unsigned, unsigned> &ComboBitToBitsMap) const;
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//
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// AddInsnClass - Return all combinations of resource reservation
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// which are possible from this state (PossibleStates).
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//
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// PossibleStates is the set of valid resource states that ensue from valid
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// transitions.
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//
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void AddInsnClass(std::vector<unsigned> &InsnClass,
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std::map<unsigned, unsigned> &ComboBitToBitsMap,
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std::set<unsigned> &PossibleStates) const;
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//
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// AddInsnClassStages - Return all combinations of resource reservation
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// resulting from the cross product of all stages for this InsnClass
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// which are possible from this state (PossibleStates).
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//
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void AddInsnClassStages(std::vector<unsigned> &InsnClass,
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std::map<unsigned, unsigned> &ComboBitToBitsMap,
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unsigned chkstage, unsigned numstages,
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unsigned prevState, unsigned origState,
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DenseSet<unsigned> &VisitedResourceStates,
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std::set<unsigned> &PossibleStates) const;
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//
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// addTransition - Add a transition from this state given the input InsnClass
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//
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void addTransition(std::vector<unsigned> InsnClass, const State *To) const;
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//
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// hasTransition - Returns true if there is a transition from this state
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// given the input InsnClass
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//
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bool hasTransition(std::vector<unsigned> InsnClass) const;
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};
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//
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// class DFA: deterministic finite automaton for processor resource tracking.
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//
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class DFA {
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public:
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DFA() = default;
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// Set of states. Need to keep this sorted to emit the transition table.
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typedef std::set<State> StateSet;
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StateSet states;
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State *currentState = nullptr;
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//
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// Modify the DFA.
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//
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const State &newState();
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//
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// writeTable: Print out a table representing the DFA.
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//
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void writeTableAndAPI(raw_ostream &OS, const std::string &ClassName,
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int numInsnClasses = 0,
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int maxResources = 0, int numCombos = 0, int maxStages = 0);
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};
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} // end anonymous namespace
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#ifndef NDEBUG
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// To enable debugging, run llvm-tblgen with: "-debug-only dfa-emitter".
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//
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// dbgsInsnClass - When debugging, print instruction class stages.
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//
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void dbgsInsnClass(const std::vector<unsigned> &InsnClass) {
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DEBUG(dbgs() << "InsnClass: ");
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for (unsigned i = 0; i < InsnClass.size(); ++i) {
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if (i > 0) {
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DEBUG(dbgs() << ", ");
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}
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DEBUG(dbgs() << "0x" << utohexstr(InsnClass[i]));
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}
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DFAInput InsnInput = getDFAInsnInput(InsnClass);
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DEBUG(dbgs() << " (input: 0x" << utohexstr(InsnInput) << ")");
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}
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//
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// dbgsStateInfo - When debugging, print the set of state info.
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//
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void dbgsStateInfo(const std::set<unsigned> &stateInfo) {
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DEBUG(dbgs() << "StateInfo: ");
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unsigned i = 0;
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for (std::set<unsigned>::iterator SI = stateInfo.begin();
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SI != stateInfo.end(); ++SI, ++i) {
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unsigned thisState = *SI;
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if (i > 0) {
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DEBUG(dbgs() << ", ");
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}
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DEBUG(dbgs() << "0x" << utohexstr(thisState));
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}
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}
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//
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// dbgsIndent - When debugging, indent by the specified amount.
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//
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void dbgsIndent(unsigned indent) {
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for (unsigned i = 0; i < indent; ++i) {
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DEBUG(dbgs() << " ");
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}
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}
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#endif // NDEBUG
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//
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// Constructors and destructors for State and DFA
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//
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State::State() :
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stateNum(currentStateNum++), isInitial(false) {}
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//
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// addTransition - Add a transition from this state given the input InsnClass
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//
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void State::addTransition(std::vector<unsigned> InsnClass, const State *To)
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const {
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assert(!Transitions.count(InsnClass) &&
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"Cannot have multiple transitions for the same input");
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Transitions[InsnClass] = To;
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}
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//
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// hasTransition - Returns true if there is a transition from this state
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// given the input InsnClass
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//
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bool State::hasTransition(std::vector<unsigned> InsnClass) const {
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return Transitions.count(InsnClass) > 0;
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}
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//
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// AddInsnClass - Return all combinations of resource reservation
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// which are possible from this state (PossibleStates).
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//
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// PossibleStates is the set of valid resource states that ensue from valid
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// transitions.
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//
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void State::AddInsnClass(std::vector<unsigned> &InsnClass,
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std::map<unsigned, unsigned> &ComboBitToBitsMap,
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std::set<unsigned> &PossibleStates) const {
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//
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// Iterate over all resource states in currentState.
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//
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unsigned numstages = InsnClass.size();
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assert((numstages > 0) && "InsnClass has no stages");
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for (std::set<unsigned>::iterator SI = stateInfo.begin();
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SI != stateInfo.end(); ++SI) {
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unsigned thisState = *SI;
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DenseSet<unsigned> VisitedResourceStates;
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DEBUG(dbgs() << " thisState: 0x" << utohexstr(thisState) << "\n");
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AddInsnClassStages(InsnClass, ComboBitToBitsMap,
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numstages - 1, numstages,
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thisState, thisState,
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VisitedResourceStates, PossibleStates);
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}
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}
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void State::AddInsnClassStages(std::vector<unsigned> &InsnClass,
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std::map<unsigned, unsigned> &ComboBitToBitsMap,
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unsigned chkstage, unsigned numstages,
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unsigned prevState, unsigned origState,
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DenseSet<unsigned> &VisitedResourceStates,
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std::set<unsigned> &PossibleStates) const {
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assert((chkstage < numstages) && "AddInsnClassStages: stage out of range");
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unsigned thisStage = InsnClass[chkstage];
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DEBUG({
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dbgsIndent((1 + numstages - chkstage) << 1);
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dbgs() << "AddInsnClassStages " << chkstage << " (0x"
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<< utohexstr(thisStage) << ") from ";
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dbgsInsnClass(InsnClass);
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dbgs() << "\n";
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});
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//
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// Iterate over all possible resources used in thisStage.
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// For ex: for thisStage = 0x11, all resources = {0x01, 0x10}.
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//
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for (unsigned int j = 0; j < DFA_MAX_RESOURCES; ++j) {
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unsigned resourceMask = (0x1 << j);
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if (resourceMask & thisStage) {
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unsigned combo = ComboBitToBitsMap[resourceMask];
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if (combo && ((~prevState & combo) != combo)) {
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DEBUG(dbgs() << "\tSkipped Add 0x" << utohexstr(prevState)
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<< " - combo op 0x" << utohexstr(resourceMask)
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<< " (0x" << utohexstr(combo) <<") cannot be scheduled\n");
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continue;
|
|
}
|
|
//
|
|
// For each possible resource used in thisStage, generate the
|
|
// resource state if that resource was used.
|
|
//
|
|
unsigned ResultingResourceState = prevState | resourceMask | combo;
|
|
DEBUG({
|
|
dbgsIndent((2 + numstages - chkstage) << 1);
|
|
dbgs() << "0x" << utohexstr(prevState)
|
|
<< " | 0x" << utohexstr(resourceMask);
|
|
if (combo)
|
|
dbgs() << " | 0x" << utohexstr(combo);
|
|
dbgs() << " = 0x" << utohexstr(ResultingResourceState) << " ";
|
|
});
|
|
|
|
//
|
|
// If this is the final stage for this class
|
|
//
|
|
if (chkstage == 0) {
|
|
//
|
|
// Check if the resulting resource state can be accommodated in this
|
|
// packet.
|
|
// We compute resource OR prevState (originally started as origState).
|
|
// If the result of the OR is different than origState, it implies
|
|
// that there is at least one resource that can be used to schedule
|
|
// thisStage in the current packet.
|
|
// Insert ResultingResourceState into PossibleStates only if we haven't
|
|
// processed ResultingResourceState before.
|
|
//
|
|
if (ResultingResourceState != prevState) {
|
|
if (VisitedResourceStates.count(ResultingResourceState) == 0) {
|
|
VisitedResourceStates.insert(ResultingResourceState);
|
|
PossibleStates.insert(ResultingResourceState);
|
|
DEBUG(dbgs() << "\tResultingResourceState: 0x"
|
|
<< utohexstr(ResultingResourceState) << "\n");
|
|
} else {
|
|
DEBUG(dbgs() << "\tSkipped Add - state already seen\n");
|
|
}
|
|
} else {
|
|
DEBUG(dbgs() << "\tSkipped Add - no final resources available\n");
|
|
}
|
|
} else {
|
|
//
|
|
// If the current resource can be accommodated, check the next
|
|
// stage in InsnClass for available resources.
|
|
//
|
|
if (ResultingResourceState != prevState) {
|
|
DEBUG(dbgs() << "\n");
|
|
AddInsnClassStages(InsnClass, ComboBitToBitsMap,
|
|
chkstage - 1, numstages,
|
|
ResultingResourceState, origState,
|
|
VisitedResourceStates, PossibleStates);
|
|
} else {
|
|
DEBUG(dbgs() << "\tSkipped Add - no resources available\n");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// canMaybeAddInsnClass - Quickly verifies if an instruction of type InsnClass
|
|
// may be a valid transition from this state i.e., can an instruction of type
|
|
// InsnClass be added to the packet represented by this state.
|
|
//
|
|
// Note that this routine is performing conservative checks that can be
|
|
// quickly executed acting as a filter before calling AddInsnClassStages.
|
|
// Any cases allowed through here will be caught later in AddInsnClassStages
|
|
// which performs the more expensive exact check.
|
|
//
|
|
bool State::canMaybeAddInsnClass(std::vector<unsigned> &InsnClass,
|
|
std::map<unsigned, unsigned> &ComboBitToBitsMap) const {
|
|
for (std::set<unsigned>::const_iterator SI = stateInfo.begin();
|
|
SI != stateInfo.end(); ++SI) {
|
|
// Check to see if all required resources are available.
|
|
bool available = true;
|
|
|
|
// Inspect each stage independently.
|
|
// note: This is a conservative check as we aren't checking for
|
|
// possible resource competition between the stages themselves
|
|
// The full cross product is examined later in AddInsnClass.
|
|
for (unsigned i = 0; i < InsnClass.size(); ++i) {
|
|
unsigned resources = *SI;
|
|
if ((~resources & InsnClass[i]) == 0) {
|
|
available = false;
|
|
break;
|
|
}
|
|
// Make sure _all_ resources for a combo function are available.
|
|
// note: This is a quick conservative check as it won't catch an
|
|
// unscheduleable combo if this stage is an OR expression
|
|
// containing a combo.
|
|
// These cases are caught later in AddInsnClass.
|
|
unsigned combo = ComboBitToBitsMap[InsnClass[i]];
|
|
if (combo && ((~resources & combo) != combo)) {
|
|
DEBUG(dbgs() << "\tSkipped canMaybeAdd 0x" << utohexstr(resources)
|
|
<< " - combo op 0x" << utohexstr(InsnClass[i])
|
|
<< " (0x" << utohexstr(combo) <<") cannot be scheduled\n");
|
|
available = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (available) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const State &DFA::newState() {
|
|
auto IterPair = states.insert(State());
|
|
assert(IterPair.second && "State already exists");
|
|
return *IterPair.first;
|
|
}
|
|
|
|
int State::currentStateNum = 0;
|
|
|
|
DFAPacketizerEmitter::DFAPacketizerEmitter(RecordKeeper &R):
|
|
TargetName(CodeGenTarget(R).getName()), Records(R) {}
|
|
|
|
//
|
|
// writeTableAndAPI - Print out a table representing the DFA and the
|
|
// associated API to create a DFA packetizer.
|
|
//
|
|
// Format:
|
|
// DFAStateInputTable[][2] = pairs of <Input, Transition> for all valid
|
|
// transitions.
|
|
// DFAStateEntryTable[i] = Index of the first entry in DFAStateInputTable for
|
|
// the ith state.
|
|
//
|
|
//
|
|
void DFA::writeTableAndAPI(raw_ostream &OS, const std::string &TargetName,
|
|
int numInsnClasses,
|
|
int maxResources, int numCombos, int maxStages) {
|
|
unsigned numStates = states.size();
|
|
|
|
DEBUG(dbgs() << "-----------------------------------------------------------------------------\n");
|
|
DEBUG(dbgs() << "writeTableAndAPI\n");
|
|
DEBUG(dbgs() << "Total states: " << numStates << "\n");
|
|
|
|
OS << "namespace llvm {\n";
|
|
|
|
OS << "\n// Input format:\n";
|
|
OS << "#define DFA_MAX_RESTERMS " << DFA_MAX_RESTERMS
|
|
<< "\t// maximum AND'ed resource terms\n";
|
|
OS << "#define DFA_MAX_RESOURCES " << DFA_MAX_RESOURCES
|
|
<< "\t// maximum resource bits in one term\n";
|
|
|
|
OS << "\n// " << TargetName << "DFAStateInputTable[][2] = "
|
|
<< "pairs of <Input, NextState> for all valid\n";
|
|
OS << "// transitions.\n";
|
|
OS << "// " << numStates << "\tstates\n";
|
|
OS << "// " << numInsnClasses << "\tinstruction classes\n";
|
|
OS << "// " << maxResources << "\tresources max\n";
|
|
OS << "// " << numCombos << "\tcombo resources\n";
|
|
OS << "// " << maxStages << "\tstages max\n";
|
|
OS << "const " << DFA_TBLTYPE << " "
|
|
<< TargetName << "DFAStateInputTable[][2] = {\n";
|
|
|
|
// This table provides a map to the beginning of the transitions for State s
|
|
// in DFAStateInputTable.
|
|
std::vector<int> StateEntry(numStates+1);
|
|
static const std::string SentinelEntry = "{-1, -1}";
|
|
|
|
// Tracks the total valid transitions encountered so far. It is used
|
|
// to construct the StateEntry table.
|
|
int ValidTransitions = 0;
|
|
DFA::StateSet::iterator SI = states.begin();
|
|
for (unsigned i = 0; i < numStates; ++i, ++SI) {
|
|
assert ((SI->stateNum == (int) i) && "Mismatch in state numbers");
|
|
StateEntry[i] = ValidTransitions;
|
|
for (State::TransitionMap::iterator
|
|
II = SI->Transitions.begin(), IE = SI->Transitions.end();
|
|
II != IE; ++II) {
|
|
OS << "{0x" << utohexstr(getDFAInsnInput(II->first)) << ", "
|
|
<< II->second->stateNum
|
|
<< "},\t";
|
|
}
|
|
ValidTransitions += SI->Transitions.size();
|
|
|
|
// If there are no valid transitions from this stage, we need a sentinel
|
|
// transition.
|
|
if (ValidTransitions == StateEntry[i]) {
|
|
OS << SentinelEntry << ",\t";
|
|
++ValidTransitions;
|
|
}
|
|
|
|
OS << " // state " << i << ": " << StateEntry[i];
|
|
if (StateEntry[i] != (ValidTransitions-1)) { // More than one transition.
|
|
OS << "-" << (ValidTransitions-1);
|
|
}
|
|
OS << "\n";
|
|
}
|
|
|
|
// Print out a sentinel entry at the end of the StateInputTable. This is
|
|
// needed to iterate over StateInputTable in DFAPacketizer::ReadTable()
|
|
OS << SentinelEntry << "\t";
|
|
OS << " // state " << numStates << ": " << ValidTransitions;
|
|
OS << "\n";
|
|
|
|
OS << "};\n\n";
|
|
OS << "// " << TargetName << "DFAStateEntryTable[i] = "
|
|
<< "Index of the first entry in DFAStateInputTable for\n";
|
|
OS << "// "
|
|
<< "the ith state.\n";
|
|
OS << "// " << numStates << " states\n";
|
|
OS << "const unsigned int " << TargetName << "DFAStateEntryTable[] = {\n";
|
|
|
|
// Multiply i by 2 since each entry in DFAStateInputTable is a set of
|
|
// two numbers.
|
|
unsigned lastState = 0;
|
|
for (unsigned i = 0; i < numStates; ++i) {
|
|
if (i && ((i % 10) == 0)) {
|
|
lastState = i-1;
|
|
OS << " // states " << (i-10) << ":" << lastState << "\n";
|
|
}
|
|
OS << StateEntry[i] << ", ";
|
|
}
|
|
|
|
// Print out the index to the sentinel entry in StateInputTable
|
|
OS << ValidTransitions << ", ";
|
|
OS << " // states " << (lastState+1) << ":" << numStates << "\n";
|
|
|
|
OS << "};\n";
|
|
OS << "} // namespace\n";
|
|
|
|
//
|
|
// Emit DFA Packetizer tables if the target is a VLIW machine.
|
|
//
|
|
std::string SubTargetClassName = TargetName + "GenSubtargetInfo";
|
|
OS << "\n" << "#include \"llvm/CodeGen/DFAPacketizer.h\"\n";
|
|
OS << "namespace llvm {\n";
|
|
OS << "DFAPacketizer *" << SubTargetClassName << "::"
|
|
<< "createDFAPacketizer(const InstrItineraryData *IID) const {\n"
|
|
<< " return new DFAPacketizer(IID, " << TargetName
|
|
<< "DFAStateInputTable, " << TargetName << "DFAStateEntryTable);\n}\n\n";
|
|
OS << "} // End llvm namespace \n";
|
|
}
|
|
|
|
//
|
|
// collectAllFuncUnits - Construct a map of function unit names to bits.
|
|
//
|
|
int DFAPacketizerEmitter::collectAllFuncUnits(
|
|
std::vector<Record*> &ProcItinList,
|
|
std::map<std::string, unsigned> &FUNameToBitsMap,
|
|
int &maxFUs,
|
|
raw_ostream &OS) {
|
|
DEBUG(dbgs() << "-----------------------------------------------------------------------------\n");
|
|
DEBUG(dbgs() << "collectAllFuncUnits");
|
|
DEBUG(dbgs() << " (" << ProcItinList.size() << " itineraries)\n");
|
|
|
|
int totalFUs = 0;
|
|
// Parse functional units for all the itineraries.
|
|
for (unsigned i = 0, N = ProcItinList.size(); i < N; ++i) {
|
|
Record *Proc = ProcItinList[i];
|
|
std::vector<Record*> FUs = Proc->getValueAsListOfDefs("FU");
|
|
|
|
DEBUG(dbgs() << " FU:" << i
|
|
<< " (" << FUs.size() << " FUs) "
|
|
<< Proc->getName());
|
|
|
|
|
|
// Convert macros to bits for each stage.
|
|
unsigned numFUs = FUs.size();
|
|
for (unsigned j = 0; j < numFUs; ++j) {
|
|
assert ((j < DFA_MAX_RESOURCES) &&
|
|
"Exceeded maximum number of representable resources");
|
|
unsigned FuncResources = (unsigned) (1U << j);
|
|
FUNameToBitsMap[FUs[j]->getName()] = FuncResources;
|
|
DEBUG(dbgs() << " " << FUs[j]->getName()
|
|
<< ":0x" << utohexstr(FuncResources));
|
|
}
|
|
if (((int) numFUs) > maxFUs) {
|
|
maxFUs = numFUs;
|
|
}
|
|
totalFUs += numFUs;
|
|
DEBUG(dbgs() << "\n");
|
|
}
|
|
return totalFUs;
|
|
}
|
|
|
|
//
|
|
// collectAllComboFuncs - Construct a map from a combo function unit bit to
|
|
// the bits of all included functional units.
|
|
//
|
|
int DFAPacketizerEmitter::collectAllComboFuncs(
|
|
std::vector<Record*> &ComboFuncList,
|
|
std::map<std::string, unsigned> &FUNameToBitsMap,
|
|
std::map<unsigned, unsigned> &ComboBitToBitsMap,
|
|
raw_ostream &OS) {
|
|
DEBUG(dbgs() << "-----------------------------------------------------------------------------\n");
|
|
DEBUG(dbgs() << "collectAllComboFuncs");
|
|
DEBUG(dbgs() << " (" << ComboFuncList.size() << " sets)\n");
|
|
|
|
int numCombos = 0;
|
|
for (unsigned i = 0, N = ComboFuncList.size(); i < N; ++i) {
|
|
Record *Func = ComboFuncList[i];
|
|
std::vector<Record*> FUs = Func->getValueAsListOfDefs("CFD");
|
|
|
|
DEBUG(dbgs() << " CFD:" << i
|
|
<< " (" << FUs.size() << " combo FUs) "
|
|
<< Func->getName() << "\n");
|
|
|
|
// Convert macros to bits for each stage.
|
|
for (unsigned j = 0, N = FUs.size(); j < N; ++j) {
|
|
assert ((j < DFA_MAX_RESOURCES) &&
|
|
"Exceeded maximum number of DFA resources");
|
|
Record *FuncData = FUs[j];
|
|
Record *ComboFunc = FuncData->getValueAsDef("TheComboFunc");
|
|
const std::vector<Record*> &FuncList =
|
|
FuncData->getValueAsListOfDefs("FuncList");
|
|
const std::string &ComboFuncName = ComboFunc->getName();
|
|
unsigned ComboBit = FUNameToBitsMap[ComboFuncName];
|
|
unsigned ComboResources = ComboBit;
|
|
DEBUG(dbgs() << " combo: " << ComboFuncName
|
|
<< ":0x" << utohexstr(ComboResources) << "\n");
|
|
for (unsigned k = 0, M = FuncList.size(); k < M; ++k) {
|
|
std::string FuncName = FuncList[k]->getName();
|
|
unsigned FuncResources = FUNameToBitsMap[FuncName];
|
|
DEBUG(dbgs() << " " << FuncName
|
|
<< ":0x" << utohexstr(FuncResources) << "\n");
|
|
ComboResources |= FuncResources;
|
|
}
|
|
ComboBitToBitsMap[ComboBit] = ComboResources;
|
|
numCombos++;
|
|
DEBUG(dbgs() << " => combo bits: " << ComboFuncName << ":0x"
|
|
<< utohexstr(ComboBit) << " = 0x"
|
|
<< utohexstr(ComboResources) << "\n");
|
|
}
|
|
}
|
|
return numCombos;
|
|
}
|
|
|
|
//
|
|
// collectOneInsnClass - Populate allInsnClasses with one instruction class
|
|
//
|
|
int DFAPacketizerEmitter::collectOneInsnClass(const std::string &ProcName,
|
|
std::vector<Record*> &ProcItinList,
|
|
std::map<std::string, unsigned> &FUNameToBitsMap,
|
|
Record *ItinData,
|
|
raw_ostream &OS) {
|
|
const std::vector<Record*> &StageList =
|
|
ItinData->getValueAsListOfDefs("Stages");
|
|
|
|
// The number of stages.
|
|
unsigned NStages = StageList.size();
|
|
|
|
DEBUG(dbgs() << " " << ItinData->getValueAsDef("TheClass")->getName()
|
|
<< "\n");
|
|
|
|
std::vector<unsigned> UnitBits;
|
|
|
|
// Compute the bitwise or of each unit used in this stage.
|
|
for (unsigned i = 0; i < NStages; ++i) {
|
|
const Record *Stage = StageList[i];
|
|
|
|
// Get unit list.
|
|
const std::vector<Record*> &UnitList =
|
|
Stage->getValueAsListOfDefs("Units");
|
|
|
|
DEBUG(dbgs() << " stage:" << i
|
|
<< " [" << UnitList.size() << " units]:");
|
|
unsigned dbglen = 26; // cursor after stage dbgs
|
|
|
|
// Compute the bitwise or of each unit used in this stage.
|
|
unsigned UnitBitValue = 0;
|
|
for (unsigned j = 0, M = UnitList.size(); j < M; ++j) {
|
|
// Conduct bitwise or.
|
|
std::string UnitName = UnitList[j]->getName();
|
|
DEBUG(dbgs() << " " << j << ":" << UnitName);
|
|
dbglen += 3 + UnitName.length();
|
|
assert(FUNameToBitsMap.count(UnitName));
|
|
UnitBitValue |= FUNameToBitsMap[UnitName];
|
|
}
|
|
|
|
if (UnitBitValue != 0)
|
|
UnitBits.push_back(UnitBitValue);
|
|
|
|
while (dbglen <= 64) { // line up bits dbgs
|
|
dbglen += 8;
|
|
DEBUG(dbgs() << "\t");
|
|
}
|
|
DEBUG(dbgs() << " (bits: 0x" << utohexstr(UnitBitValue) << ")\n");
|
|
}
|
|
|
|
if (!UnitBits.empty())
|
|
allInsnClasses.push_back(UnitBits);
|
|
|
|
DEBUG({
|
|
dbgs() << " ";
|
|
dbgsInsnClass(UnitBits);
|
|
dbgs() << "\n";
|
|
});
|
|
|
|
return NStages;
|
|
}
|
|
|
|
//
|
|
// collectAllInsnClasses - Populate allInsnClasses which is a set of units
|
|
// used in each stage.
|
|
//
|
|
int DFAPacketizerEmitter::collectAllInsnClasses(const std::string &ProcName,
|
|
std::vector<Record*> &ProcItinList,
|
|
std::map<std::string, unsigned> &FUNameToBitsMap,
|
|
std::vector<Record*> &ItinDataList,
|
|
int &maxStages,
|
|
raw_ostream &OS) {
|
|
// Collect all instruction classes.
|
|
unsigned M = ItinDataList.size();
|
|
|
|
int numInsnClasses = 0;
|
|
DEBUG(dbgs() << "-----------------------------------------------------------------------------\n"
|
|
<< "collectAllInsnClasses "
|
|
<< ProcName
|
|
<< " (" << M << " classes)\n");
|
|
|
|
// Collect stages for each instruction class for all itinerary data
|
|
for (unsigned j = 0; j < M; j++) {
|
|
Record *ItinData = ItinDataList[j];
|
|
int NStages = collectOneInsnClass(ProcName, ProcItinList,
|
|
FUNameToBitsMap, ItinData, OS);
|
|
if (NStages > maxStages) {
|
|
maxStages = NStages;
|
|
}
|
|
numInsnClasses++;
|
|
}
|
|
return numInsnClasses;
|
|
}
|
|
|
|
//
|
|
// Run the worklist algorithm to generate the DFA.
|
|
//
|
|
void DFAPacketizerEmitter::run(raw_ostream &OS) {
|
|
// Collect processor iteraries.
|
|
std::vector<Record*> ProcItinList =
|
|
Records.getAllDerivedDefinitions("ProcessorItineraries");
|
|
|
|
//
|
|
// Collect the Functional units.
|
|
//
|
|
std::map<std::string, unsigned> FUNameToBitsMap;
|
|
int maxResources = 0;
|
|
collectAllFuncUnits(ProcItinList,
|
|
FUNameToBitsMap, maxResources, OS);
|
|
|
|
//
|
|
// Collect the Combo Functional units.
|
|
//
|
|
std::map<unsigned, unsigned> ComboBitToBitsMap;
|
|
std::vector<Record*> ComboFuncList =
|
|
Records.getAllDerivedDefinitions("ComboFuncUnits");
|
|
int numCombos = collectAllComboFuncs(ComboFuncList,
|
|
FUNameToBitsMap, ComboBitToBitsMap, OS);
|
|
|
|
//
|
|
// Collect the itineraries.
|
|
//
|
|
int maxStages = 0;
|
|
int numInsnClasses = 0;
|
|
for (unsigned i = 0, N = ProcItinList.size(); i < N; i++) {
|
|
Record *Proc = ProcItinList[i];
|
|
|
|
// Get processor itinerary name.
|
|
const std::string &ProcName = Proc->getName();
|
|
|
|
// Skip default.
|
|
if (ProcName == "NoItineraries")
|
|
continue;
|
|
|
|
// Sanity check for at least one instruction itinerary class.
|
|
unsigned NItinClasses =
|
|
Records.getAllDerivedDefinitions("InstrItinClass").size();
|
|
if (NItinClasses == 0)
|
|
return;
|
|
|
|
// Get itinerary data list.
|
|
std::vector<Record*> ItinDataList = Proc->getValueAsListOfDefs("IID");
|
|
|
|
// Collect all instruction classes
|
|
numInsnClasses += collectAllInsnClasses(ProcName, ProcItinList,
|
|
FUNameToBitsMap, ItinDataList, maxStages, OS);
|
|
}
|
|
|
|
//
|
|
// Run a worklist algorithm to generate the DFA.
|
|
//
|
|
DFA D;
|
|
const State *Initial = &D.newState();
|
|
Initial->isInitial = true;
|
|
Initial->stateInfo.insert(0x0);
|
|
SmallVector<const State*, 32> WorkList;
|
|
std::map<std::set<unsigned>, const State*> Visited;
|
|
|
|
WorkList.push_back(Initial);
|
|
|
|
//
|
|
// Worklist algorithm to create a DFA for processor resource tracking.
|
|
// C = {set of InsnClasses}
|
|
// Begin with initial node in worklist. Initial node does not have
|
|
// any consumed resources,
|
|
// ResourceState = 0x0
|
|
// Visited = {}
|
|
// While worklist != empty
|
|
// S = first element of worklist
|
|
// For every instruction class C
|
|
// if we can accommodate C in S:
|
|
// S' = state with resource states = {S Union C}
|
|
// Add a new transition: S x C -> S'
|
|
// If S' is not in Visited:
|
|
// Add S' to worklist
|
|
// Add S' to Visited
|
|
//
|
|
while (!WorkList.empty()) {
|
|
const State *current = WorkList.pop_back_val();
|
|
DEBUG({
|
|
dbgs() << "---------------------\n";
|
|
dbgs() << "Processing state: " << current->stateNum << " - ";
|
|
dbgsStateInfo(current->stateInfo);
|
|
dbgs() << "\n";
|
|
});
|
|
for (unsigned i = 0; i < allInsnClasses.size(); i++) {
|
|
std::vector<unsigned> InsnClass = allInsnClasses[i];
|
|
DEBUG({
|
|
dbgs() << i << " ";
|
|
dbgsInsnClass(InsnClass);
|
|
dbgs() << "\n";
|
|
});
|
|
|
|
std::set<unsigned> NewStateResources;
|
|
//
|
|
// If we haven't already created a transition for this input
|
|
// and the state can accommodate this InsnClass, create a transition.
|
|
//
|
|
if (!current->hasTransition(InsnClass) &&
|
|
current->canMaybeAddInsnClass(InsnClass, ComboBitToBitsMap)) {
|
|
const State *NewState = nullptr;
|
|
current->AddInsnClass(InsnClass, ComboBitToBitsMap, NewStateResources);
|
|
if (NewStateResources.empty()) {
|
|
DEBUG(dbgs() << " Skipped - no new states generated\n");
|
|
continue;
|
|
}
|
|
|
|
DEBUG({
|
|
dbgs() << "\t";
|
|
dbgsStateInfo(NewStateResources);
|
|
dbgs() << "\n";
|
|
});
|
|
|
|
//
|
|
// If we have seen this state before, then do not create a new state.
|
|
//
|
|
auto VI = Visited.find(NewStateResources);
|
|
if (VI != Visited.end()) {
|
|
NewState = VI->second;
|
|
DEBUG({
|
|
dbgs() << "\tFound existing state: " << NewState->stateNum
|
|
<< " - ";
|
|
dbgsStateInfo(NewState->stateInfo);
|
|
dbgs() << "\n";
|
|
});
|
|
} else {
|
|
NewState = &D.newState();
|
|
NewState->stateInfo = NewStateResources;
|
|
Visited[NewStateResources] = NewState;
|
|
WorkList.push_back(NewState);
|
|
DEBUG({
|
|
dbgs() << "\tAccepted new state: " << NewState->stateNum << " - ";
|
|
dbgsStateInfo(NewState->stateInfo);
|
|
dbgs() << "\n";
|
|
});
|
|
}
|
|
|
|
current->addTransition(InsnClass, NewState);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Print out the table.
|
|
D.writeTableAndAPI(OS, TargetName,
|
|
numInsnClasses, maxResources, numCombos, maxStages);
|
|
}
|
|
|
|
namespace llvm {
|
|
|
|
void EmitDFAPacketizer(RecordKeeper &RK, raw_ostream &OS) {
|
|
emitSourceFileHeader("Target DFA Packetizer Tables", OS);
|
|
DFAPacketizerEmitter(RK).run(OS);
|
|
}
|
|
|
|
} // end namespace llvm
|