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This unfortunately comes up in regular intervals and breaks GPU reset for the engine in question. The sched.ready flag controls if an engine can't get working during hw_init, but should never be set to false during hw_fini. v2: squash in unused variable fix (Alex) Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Signed-off-by: Alex Deucher <[email protected]>