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VGA_MAP_MEM translates to ioremap() on some architectures. It makes sense to do this to vga_vram_base, because we're going to access memory between vga_vram_base and vga_vram_end. But it doesn't really make sense to map starting at vga_vram_end, because we aren't going to access memory starting there. On ia64, which always has to be different, ioremapping vga_vram_end gives you something completely incompatible with ioremapped vga_vram_start, so vga_vram_size ends up being nonsense. As a bonus, we often know the size up front, so we can use ioremap() correctly, rather than giving it a zero size. Signed-off-by: Bjorn Helgaas <[email protected]> Cc: "Antonino A. Daplas" <[email protected]> Cc: "Luck, Tony" <[email protected]> Signed-off-by: Andrew Morton <[email protected]> Signed-off-by: Linus Torvalds <[email protected]>