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That will ease using a progress bar across multiple functions, like in the upcoming patches that will present a progress bar when collapsing histograms. Based on a previous patch by Namhyung Kim. Cc: Adrian Hunter <[email protected]> Cc: David Ahern <[email protected]> Cc: Frederic Weisbecker <[email protected]> Cc: Jiri Olsa <[email protected]> Cc: Mike Galbraith <[email protected]> Cc: Paul Mackerras <[email protected]> Cc: Peter Zijlstra <[email protected]> Cc: Stephane Eranian <[email protected]> Link: http://lkml.kernel.org/n/[email protected] Signed-off-by: Arnaldo Carvalho de Melo <[email protected]>
24 lines
479 B
C
24 lines
479 B
C
#ifndef _PERF_UI_PROGRESS_H_
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#define _PERF_UI_PROGRESS_H_ 1
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#include <../types.h>
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void ui_progress__finish(void);
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struct ui_progress {
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const char *title;
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u64 curr, next, step, total;
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};
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void ui_progress__init(struct ui_progress *p, u64 total, const char *title);
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void ui_progress__update(struct ui_progress *p, u64 adv);
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struct ui_progress_ops {
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void (*update)(struct ui_progress *p);
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void (*finish)(void);
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};
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extern struct ui_progress_ops *ui_progress__ops;
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#endif
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