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If you lose this race, it can iput a socket inode twice and you get a BUG in fs/inode.c When I added the option for user-space to close a socket, I added some cruft to svc_delete_socket so that I could call that function when closing a socket per user-space request. This was the wrong thing to do. I should have just set SK_CLOSE and let normal mechanisms do the work. Not only wrong, but buggy. The locking is all wrong and it openned up a race where-by a socket could be closed twice. So this patch: Introduces svc_close_socket which sets SK_CLOSE then either leave the close up to a thread, or calls svc_delete_socket if it can get SK_BUSY. Adds a bias to sk_busy which is removed when SK_DEAD is set, This avoid races around shutting down the socket. Changes several 'spin_lock' to 'spin_lock_bh' where the _bh was missing. Bugzilla-url: http://bugzilla.kernel.org/show_bug.cgi?id=7916 Signed-off-by: Neil Brown <[email protected]> Cc: <[email protected]> Signed-off-by: Andrew Morton <[email protected]> Signed-off-by: Linus Torvalds <[email protected]>