In the reference list builder, frame_num refers to FrameNumWrap
in the spec, which is the same as the pic_num for frame decoding.
The same applies for long_term_pic_num and long_term_frame_idx.
Sort all type of references by frame_num so the sort can be reused
for fields reflist were the sorting is done using frame_num instead.
In short, pic_num is never actually used for building reference
lists.
Signed-off-by: Nicolas Dufresne <[email protected]>
Reviewed-by: Sebastian Fricke <[email protected]>
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
When the current picture is a field, store each field into the
unordered_list and preserve both top and bottom picture order
count.
Signed-off-by: Nicolas Dufresne <[email protected]>
Reviewed-by: Sebastian Fricke <[email protected]>
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
This information, also called picture structure, is required in field
decoding mode to construct reference lists.
Signed-off-by: Nicolas Dufresne <[email protected]>
Reviewed-by: Sebastian Fricke <[email protected]>
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
This is to accommodate support for field decoding, which splits the top
and the bottom references into the reference list.
Signed-off-by: Nicolas Dufresne <[email protected]>
Reviewed-by: Sebastian Fricke <[email protected]>
Reviewed-by: Ezequiel Garcia <[email protected]>
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
In preparation for adding field decoding support, convert the byte arrays
for reflist into array of struct v4l2_h264_reference. That struct will
allow us to mark which field of the reference picture is being referenced.
[hverkuil: top_field_order_cnt -> pic_order_count]
Signed-off-by: Nicolas Dufresne <[email protected]>
Reviewed-by: Ezequiel Garcia <[email protected]>
Tested-by: Dmitry Osipenko <[email protected]>
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Add CSI-2 data type for 28 bits per pixel data.
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Add CSI-2 bus specific configuration to the frame descriptors. This allows
obtaining the virtual channel and data type information for each stream
the transmitter is sending.
Signed-off-by: Sakari Ailus <[email protected]>
Reviewed-by: Niklas Söderlund <[email protected]>
Reviewed-by: Jacopo Mondi <[email protected]>
Signed-off-by: Tomi Valkeinen <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Add the media bus type to the frame descriptor. CSI-2 specific
information will be added in next patch to the frame descriptor.
- Make the bus type a named enum
Signed-off-by: Sakari Ailus <[email protected]>
Reviewed-by: Niklas Söderlund <[email protected]>
Signed-off-by: Jacopo Mondi <[email protected]>
Signed-off-by: Tomi Valkeinen <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
As V4L2_FWNODE_BUS_TYPE_PARALLEL is not used for DPI interface, this
patch add V4L2_FWNODE_BUS_TYPE_DPI for video DPI interface.
Signed-off-by: Xin Ji <[email protected]>
Reviewed-by: Robert Foss <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Using an activation counter to decide when the enable or disable the
cec adapter is not the best approach and can lead to race conditions.
Change this to determining the current status of the adapter, and
enable or disable the adapter accordingly.
It now only needs to be called whenever there is a chance that the
state changes, and it can handle enabling/disabling monitoring as
well if needed.
This simplifies the code and it should be a more robust approach as well.
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
If the physical address changes (i.e. becomes invalid, then valid again)
while the adapter is still claiming free logical addresses, then trigger
a reconfiguration since any claimed LAs may now be stale.
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
vb2 queue ownership is managed by the ioctl handler helpers
(vb2_ioctl_*). There are however use cases where drivers can benefit
from checking queue ownership, for instance when open-coding an ioctl
handler that needs to perform additional checks before calling the
corresponding vb2 operation.
Expose the vb2_queue_is_busy() function in the videobuf2-v4l2.h header,
and change its first argument to a struct vb2_queue pointer as the
function name implies it operates on a queue, not a video_device.
Signed-off-by: Laurent Pinchart <[email protected]>
Reviewed-by: Kieran Bingham <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
The documentation comment was inserted between the return type
and the function name. Reunite the lines.
Signed-off-by: Ian Jamison <[email protected]>
Fixes: db7ee32aa1 ("[media] media-device.h: Improve documentation and update it")
Reviewed-by: Kieran Bingham <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
For spdx, remove leading space
Replacements
parametrize to parameterize
Signed-off-by: Tom Rix <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Add v4l2_subdev_get_fmt() helper function which implements
v4l2_subdev_pad_ops.get_fmt using active state. Subdev drivers that
support active state and do not need to do anything special in their
get_fmt op can use this helper directly for v4l2_subdev_pad_ops.get_fmt.
Signed-off-by: Tomi Valkeinen <[email protected]>
Reviewed-by: Hans Verkuil <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
The V4L2 subdevs have managed without centralized locking for the state
(previously pad_config), as the try-state is supposedly safe (although I
believe two TRY ioctls for the same fd would race), and the
active-state, and its locking, is managed by the drivers internally.
We now have active-state in a centralized position, and need locking.
Strictly speaking the locking is only needed for new drivers that use
the new state, as the current drivers continue behaving as they used to.
However, active-state locking is complicated by the fact that currently
the real active-state of a subdev is split into multiple parts: the new
v4l2_subdev_state, subdev control state, and subdev's internal state.
In the future all these three states should be combined into one state
(the v4l2_subdev_state), and then a single lock for the state should be
sufficient.
But to solve the current split-state situation we need to share locks
between the three states. This is accomplished by using the same lock
management as the control handler does: we use a pointer to a mutex,
allowing the driver to override the default mutex. Thus the driver can
do e.g.:
sd->state_lock = sd->ctrl_handler->lock;
before calling v4l2_subdev_init_finalize(), resulting in sharing the
same lock between the states and the controls.
The locking model for active-state is such that any subdev op that gets
the state as a parameter expects the state to be already locked by the
caller, and expects the caller to release the lock.
Signed-off-by: Tomi Valkeinen <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Reviewed-by: Hans Verkuil <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
The subdev state is now used for both try and active cases. Rename
rename v4l2_subdev_get_try_* helpers to v4l2_subdev_get_pad_*.
Temporary wapper helper macros are added to keep the drivers using
v4l2_subdev_get_try_* compiling. The next step is to change the uses
in th drivers, and then drop the helpers.
Signed-off-by: Tomi Valkeinen <[email protected]>
Reviewed-by: Hans Verkuil <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Add a new 'active_state' field to struct v4l2_subdev to which we can
store the active state of a subdev. This will place the subdev
configuration into a known place, allowing us to use the state directly
from the v4l2 framework, thus simplifying the drivers.
Also add functions v4l2_subdev_init_finalize() and
v4l2_subdev_cleanup(), which will allocate and free the active state.
The functions are named in a generic way so that they can be also used
for other subdev initialization work.
Signed-off-by: Tomi Valkeinen <[email protected]>
Reviewed-by: Hans Verkuil <[email protected]>
Reviewed-by: Jacopo Mondi <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
v4l2_subdev_alloc_state() and v4l2_subdev_free_state() are not supposed
to be used by the drivers. However, we do have a few drivers that use
those at the moment, so we need to expose these functions for the time
being.
Prefix the functions with __ to mark the functions as internal.
At the same time, rename them to v4l2_subdev_state_alloc and
v4l2_subdev_state_free to match the style used for other functions like
video_device_alloc() and media_request_alloc().
Signed-off-by: Tomi Valkeinen <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Reviewed-by: Hans Verkuil <[email protected]>
Reviewed-by: Jacopo Mondi <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Add comments after #endifs to clarify their scope.
Signed-off-by: Tomi Valkeinen <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Set bus_info field based on struct device in media_device_init() and
remove corresponding code from drivers.
Also update media_device_init() documentation: the dev field must be now
initialised before calling it.
Signed-off-by: Sakari Ailus <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
The bus_info or a similar field exists in a lot of structs, yet drivers
tend to set the value of that field by themselves in a determinable way.
Thus provide a helper for doing this. To be used in subsequent patches.
Signed-off-by: Sakari Ailus <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
The documentation for media_device_init() had several references to
(struct) media_entity where it should have referred to struct media_device
instead. Fix this.
Signed-off-by: Sakari Ailus <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Remove redundant kerneldoc documentation in mc-device.c. The functions are
already documented in media-device.h, where non-redundant documentation is
also moved.
Signed-off-by: Sakari Ailus <[email protected]>
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Add functions to create ancillary links, so that they don't need to
be manually created by users.
Reviewed-by: Laurent Pinchart <[email protected]>
Signed-off-by: Daniel Scally <[email protected]>
Reviewed-by: Jean-Michel Hautbois <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
This new optional callback is called when the adapter is fully configured
or fully unconfigured. Some drivers may have to take action when this
happens.
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Allow drivers to change the transmit timeout value, i.e. after how
long should a transmit be considered 'lost', i.e. the corresponding
cec_transmit_done_ts was never called.
Some CEC devices have their own timeout, and so this timeout value must be
longer than that hardware timeout value. If it is shorter then the
framework would consider the transmit lost, even though it is effectively
still in progress at the hardware level.
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
If a transmit-in-progress was canceled, then, once the transmit
is done, mark it as aborted and refrain from retrying the transmit.
To signal this situation the new transmit_in_progress_aborted field is
set to true.
The old implementation would just set adap->transmitting to NULL and
set adap->transmit_in_progress to false, but on the hardware level
the transmit was still ongoing. However, the framework would think
the transmit was aborted, and if a new transmit was issued, then
it could overwrite the HW buffer containing the old transmit with the
new transmit, leading to garbled data on the CEC bus.
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
Don't enable/disable the adapter if the first fh is opened or the
last fh is closed, instead do this when the adapter is configured
or unconfigured, and also when we enter Monitor All or Monitor Pin
mode for the first time or we exit the Monitor All/Pin mode for the
last time.
However, if needs_hpd is true, then do this when the physical
address is set or cleared: in that case the adapter typically is
powered by the HPD, so it really is disabled when the HPD is low.
This case (needs_hpd is true) was already handled in this way, so
this wasn't changed.
The problem with the old behavior was that if the HPD goes low when
no fh is open, and a transmit was in progress, then the adapter would
be disabled, typically stopping the transmit immediately which
leaves a partial message on the bus, which isn't nice and can confuse
some adapters.
It makes much more sense to disable it only when the adapter is
unconfigured and we're not monitoring the bus, since then you really
won't be using it anymore.
To keep track of this store a CEC activation count and call adap_enable
only when it goes from 0 to 1 or back to 0.
Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
The Fujitsu M5MOLS sensor driver is using a reset GPIO number
passed from platform data.
No machine/board descriptor file in the kernel is using this so
let's replace it with a GPIO descriptor.
Cc: Kyungmin Park <[email protected]>
Cc: Heungjun Kim <[email protected]>
Signed-off-by: Linus Walleij <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
The noon010pc30 sensor driver is using legacy gpio numbers passed
through platform data and open coding reverse polarity on the
GPIOs used for reset and standby.
Nothing in the kernel defines any platform data for this driver
so we can just convert the driver to use GPIO descriptors and
requires that these specify the correct polarity instead.
Cc: Sylwester Nawrocki <[email protected]>
Cc: Hans Verkuil <[email protected]>
Signed-off-by: Linus Walleij <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
Being able to call cleanup functions on objects that haven't been
initialized but whose memory has been zeroed simplifies error handling.
The media_entity_cleanup() function documentation doesn't tell whether
this is allowed or not, and inspection of its implementation doesn't
provide any clue as the function is currently empty. Update the
documentation to explicitly allow this usage pattern.
Signed-off-by: Laurent Pinchart <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>
The media_pipeline_start() function has two purposes: it constructs a
pipeline by recording the entities that are part of it, gathered from a
graph walk, and validate the media links. The pipeline pointer is stored
in the media_entity structure as part of this process, and the entity's
stream count is increased, to record that the entity is streaming.
When multiple video nodes are present in a pipeline,
media_pipeline_start() is typically called on all of them, with the same
pipeline pointer. This is taken into account in media_pipeline_start()
by skipping validation for entities that are already part of the
pipeline, while returning an error if an entity is part of a different
pipeline.
It turns out that this process is overly complicated. When
media_pipeline_start() is called for the first time, it constructs the
full pipeline, adding all entities and validating all the links.
Subsequent calls to media_pipeline_start() are then nearly no-ops, they
only increase the stream count on the pipeline and on all entities.
The media_entity stream_count field is used for two purposes: checking
if the entity is streaming, and detecting when a call to
media_pipeline_stop() balances needs to reset the entity pipe pointer to
NULL. The former can easily be replaced by a check of the pipe pointer.
Simplify media_pipeline_start() by avoiding the pipeline walk on all
calls but the first one, and drop the media_entity stream_count field.
media_pipeline_stop() is updated accordingly.
Signed-off-by: Laurent Pinchart <[email protected]>
[Sakari Ailus: Drop redundant '!= NULL' as discussed]
Signed-off-by: Sakari Ailus <[email protected]>
Add a function to test if a pad is part of a pipeline currently
streaming, and use it through drivers to replace direct access to the
stream_count field. This will help reworking pipeline start/stop without
disturbing drivers.
Signed-off-by: Laurent Pinchart <[email protected]>
Signed-off-by: Sakari Ailus <[email protected]>