Based on 1 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license as published by
the free software foundation either version 2 of the license or at
your option any later version this program is distributed in the
hope that it will be useful but without any warranty without even
the implied warranty of merchantability or fitness for a particular
purpose see the gnu general public license for more details you
should have received a copy of the gnu general public license along
with this program if not write to the free software foundation inc
59 temple place suite 330 boston ma 02111 1307 usa
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-or-later
has been chosen to replace the boilerplate/reference in 1334 file(s).
Signed-off-by: Thomas Gleixner <[email protected]>
Reviewed-by: Allison Randal <[email protected]>
Reviewed-by: Richard Fontana <[email protected]>
Cc: [email protected]
Link: https://lkml.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
I do not think Vojtech wants snail mail these days (and he mentioned that
nobody has ever sent him snail mail), and the address is not even valid
anymore, so let's remove snail-mail instructions from the sources.
Acked-by: Vojtech Pavlik <[email protected]>
Signed-off-by: Dmitry Torokhov <[email protected]>
None of these files are actually using any __init type directives
and hence don't need to include <linux/init.h>. Most are just a
left over from __devinit and __cpuinit removal, or simply due to
code getting copied from one driver to the next.
Signed-off-by: Paul Gortmaker <[email protected]>
Signed-off-by: Dmitry Torokhov <[email protected]>
This patch converts the drivers in drivers/input/* to use
module_gameport_driver() macro which makes the code smaller
and a bit simpler.
Signed-off-by: Axel Lin <[email protected]>
Signed-off-by: Dmitry Torokhov <[email protected]>
Change all call sites in drivers/input to not access the ABS axis
information directly anymore. Make them use the access helpers instead.
Also use input_set_abs_params() when possible.
Did some code refactoring as I was on it.
Signed-off-by: Daniel Mack <[email protected]>
Cc: Dmitry Torokhov <[email protected]>
Signed-off-by: Dmitry Torokhov <[email protected]>
This patch removes CVS keywords that weren't updated for a long time
from comments.
Signed-off-by: Adrian Bunk <[email protected]>
Signed-off-by: Dmitry Torokhov <[email protected]>
get rid of input BIT* duplicate defines
use newly global defined macros for input layer. Also remove includes of
input.h from non-input sources only for BIT macro definiton. Define the
macro temporarily in local manner, all those local definitons will be
removed further in this patchset (to not break bisecting).
BIT macro will be globally defined (1<<x)
Signed-off-by: Jiri Slaby <[email protected]>
Cc: <[email protected]>
Acked-by: Jiri Kosina <[email protected]>
Cc: <[email protected]>
Acked-by: Marcel Holtmann <[email protected]>
Cc: <[email protected]>
Acked-by: Mauro Carvalho Chehab <[email protected]>
Cc: <[email protected]>
Cc: <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
In preparation for struct class_device -> struct device input
core conversion, switch to using input_dev->dev.parent when
specifying device position in sysfs tree.
Signed-off-by: Dmitry Torokhov <[email protected]>
I recently picked up my older work to remove unnecessary #includes of
sched.h, starting from a patch by Dave Jones to not include sched.h
from module.h. This reduces the number of indirect includes of sched.h
by ~300. Another ~400 pointless direct includes can be removed after
this disentangling (patch to follow later).
However, quite a few indirect includes need to be fixed up for this.
In order to feed the patches through -mm with as little disturbance as
possible, I've split out the fixes I accumulated up to now (complete for
i386 and x86_64, more archs to follow later) and post them before the real
patch. This way this large part of the patch is kept simple with only
adding #includes, and all hunks are independent of each other. So if any
hunk rejects or gets in the way of other patches, just drop it. My scripts
will pick it up again in the next round.
Signed-off-by: Tim Schmielau <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!