bpf: make infinite loop detection in is_state_visited() exact

Current infinite loops detection mechanism is speculative:
- first, states_maybe_looping() check is done which simply does memcmp
  for R1-R10 in current frame;
- second, states_equal(..., exact=false) is called. With exact=false
  states_equal() would compare scalars for equality only if in old
  state scalar has precision mark.

Such logic might be problematic if compiler makes some unlucky stack
spill/fill decisions. An artificial example of a false positive looks
as follows:

        r0 = ... unknown scalar ...
        r0 &= 0xff;
        *(u64 *)(r10 - 8) = r0;
        r0 = 0;
    loop:
        r0 = *(u64 *)(r10 - 8);
        if r0 > 10 goto exit_;
        r0 += 1;
        *(u64 *)(r10 - 8) = r0;
        r0 = 0;
        goto loop;

This commit updates call to states_equal to use exact=true, forcing
all scalar comparisons to be exact.

Signed-off-by: Eduard Zingerman <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Alexei Starovoitov <[email protected]>
This commit is contained in:
Eduard Zingerman authored and Alexei Starovoitov committed 2024-01-23 14:40:22 -08:00
1 parent 242d185141
commit d5b892fd60
1 file changed
+1 -1
+1 -1
View File
@@ -17027,7 +17027,7 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
}
/* attempt to detect infinite loop to avoid unnecessary doomed work */
if (states_maybe_looping(&sl->state, cur) &&
states_equal(env, &sl->state, cur, false) &&
states_equal(env, &sl->state, cur, true) &&
!iter_active_depths_differ(&sl->state, cur) &&
sl->state.callback_unroll_depth == cur->callback_unroll_depth) {
verbose_linfo(env, insn_idx, "; ");